User:Realicraft/Sandbox/Dice

Dice Rolls are an important feature in FS3, as they determine the outcome of anything with an element of chance to it.

When one performs an action that has some element of randomness to it, such as harvesting crops, or attacking another player, a virtual dice is rolled; this determines the outcome of the action. For many rolls, high results are good, with the highest result called a Critical Hit, and low results are bad, with the lowest result called a Critical Miss. For other rolls, such as ones for determining what target gets hit, or what item from a loot table is obtained, highness and lowness is irrelevant, with such rolls usually focusing on the exact value rolled.

Format
A dice roll takes the format of, with   being how many dice are rolled,   being how many faces the dice have, and  , which might not be present, being a flat bonus added to each result.

Types of Rolls
There are numerous roll types in FS3, with each fulfilling a different niche of randomness. (In these tables,  refers to the number of dice rolled,   refers to the number of sides, and   refers to the bonus given to the results.)